Optionally set the emitted particle transform style, [[ParticleTransform.Global]] is the default and emits particles as if
they were world space objects, useful for most effects.
If set to [[ParticleTransform.Local]] particles are children of the emitter and move relative to the emitter
as they would in a parent/child actor relationship.
Optionally set the emitted particle transform style, [[ParticleTransform.Global]] is the default and emits particles as if they were world space objects, useful for most effects.
If set to [[ParticleTransform.Local]] particles are children of the emitter and move relative to the emitter as they would in a parent/child actor relationship.